locky 3 лет назад
Родитель
Сommit
39077b69b4
1 измененных файлов с 3 добавлено и 3 удалено
  1. 3 3
      Controller/SensorGateway/SmartSceneController.py

+ 3 - 3
Controller/SensorGateway/SmartSceneController.py

@@ -369,21 +369,21 @@ class SmartSceneView(View):
             scene_list = []
             scene_list = []
             if click_scene_qs.exists():
             if click_scene_qs.exists():
                 scene_list.append({
                 scene_list.append({
-                    'scene_type': 1,
+                    'trigger_type': 1,
                     'id': click_scene_qs[0]['id'],
                     'id': click_scene_qs[0]['id'],
                     'scene_name': click_scene_qs[0]['scene_name'],
                     'scene_name': click_scene_qs[0]['scene_name'],
                     'is_enable': click_scene_qs[0]['is_enable']
                     'is_enable': click_scene_qs[0]['is_enable']
                 })
                 })
             if double_click_scene_qs.exists():
             if double_click_scene_qs.exists():
                 scene_list.append({
                 scene_list.append({
-                    'scene_type': 2,
+                    'trigger_type': 2,
                     'id': double_click_scene_qs[0]['id'],
                     'id': double_click_scene_qs[0]['id'],
                     'scene_name': double_click_scene_qs[0]['scene_name'],
                     'scene_name': double_click_scene_qs[0]['scene_name'],
                     'is_enable': double_click_scene_qs[0]['is_enable']
                     'is_enable': double_click_scene_qs[0]['is_enable']
                 })
                 })
             if press_scene_qs.exists():
             if press_scene_qs.exists():
                 scene_list.append({
                 scene_list.append({
-                    'scene_type': 3,
+                    'trigger_type': 3,
                     'id': press_scene_qs[0]['id'],
                     'id': press_scene_qs[0]['id'],
                     'scene_name': press_scene_qs[0]['scene_name'],
                     'scene_name': press_scene_qs[0]['scene_name'],
                     'is_enable': press_scene_qs[0]['is_enable']
                     'is_enable': press_scene_qs[0]['is_enable']